Software developer Brandon Thomas has unveiled a new collection of seven open‑source applications that replicate the user interface and core tools of Adobe’s flagship Creative Suite products. The suite, released under the Artcraft brand, targets Photoshop, Illustrator, Premiere, Lightroom, After Effects, InDesign and Acrobat Pro, offering a free alternative to Adobe’s commercial offerings.
Artcraft’s origins as an AI‑powered editing tool
Artcraft began its public life last year as a “controllable AI for artists,” a platform designed to let creators fine‑tune images and videos generated by artificial intelligence. The original focus was on precise post‑generation editing, allowing users to adjust AI‑crafted media with a level of control comparable to manual editing workflows.
From AI editing to a full Creative Suite clone
Over a recent weekend, Thomas announced a strategic pivot: expanding Artcraft from a single AI‑editing environment into a full suite of seven applications that mirror the look, feel, and functionality of Adobe’s most popular software. In a Reddit post earlier this week, Thomas disclosed that the new apps were built using Anthropic’s Claude Opus 5.5 model. He described the process as “clean‑room replacements,” meaning the code was generated without referencing Adobe’s proprietary source, and then written in the Rust programming language. For browser‑based access, Thomas also compiled WebAssembly versions of the tools.
The choice of Rust reflects a focus on performance and safety, while WebAssembly enables the applications to run directly in modern web browsers without additional installation steps. Thomas positioned the project as an open‑source effort, inviting community members to test, report bugs, and contribute code.
Community feedback and the road to parity
Initial reactions on platforms such as Hacker News highlighted a range of current limitations in the early “super early alpha” builds. Commenters noted missing features, UI quirks, and performance gaps compared with the mature Adobe products. Despite the criticism, Thomas issued a bold timeline, stating on Reddit that the team aims to achieve “100% feature parity within a month.” He later refined that estimate on Hacker News, acknowledging that “99% parity will take a while, but I’m sure it’ll be measured in months and not years.” The developer emphasized that rapid bug fixing and feature addition will be driven by community reports.
Thomas’s statements underscore an ambitious development cadence, relying heavily on open‑source contributions to accelerate progress. By leveraging AI‑generated code and a collaborative model, the project seeks to close the functional gap with Adobe’s suite more quickly than traditional software development cycles might allow.
While the current builds remain in an experimental stage, the initiative signals a growing interest in AI‑assisted reverse engineering as a method for creating free alternatives to proprietary creative tools. If Thomas’s timeline holds, the Artcraft suite could become a viable option for artists, designers, and video editors seeking cost‑effective software without sacrificing core capabilities.
For now, the project remains openly accessible, with source code and binary releases hosted on public repositories. The community’s willingness to test, report issues, and contribute patches will determine how quickly the promised feature parity materializes.
Norman Pearlstine is the Executive Editor and Co-Founder at News Raise. With over two decades of experience across financial journalism, corporate governance, and market analysis, Norman leads the editorial direction and ensures strict adherence to journalistic accuracy and ethics.




